While Yukong can be slotted onto most teams, it is important to note that you will want to adjust your team’s speed to be in line with your main damage dealer. This incentivizes you to rotate between her Basic Attack and Skill, making her Skill Point neutral. Talent: Basic Attack deals an additional instance of damage equal to 40% of Yukong’s ATK and increases Toughness-Reducing DMG by 100%. Since this Ultimate has a hefty cost of 130, you will want to use a Light Cone that generates energy and Energy Regeneration Rate Link Rope. You will want to use Skill before Ultimate to ensure you have Roaring Bowstrings to benefit from its effects. Ultimate: Increases Crit Rate and Crit Damage for all allies while Roaring Bowstrings is active. Additionally, Follow-up attacks, extra actions, and Ultimates do not consume a stack of Roaring Bowstrings, which means she pairs well with certain characters, such as March 7th, Seele, and Clara. Note: Yukong will not consume a stack on the turn that her skill is used. However, every time an ally takes action, the amount of stacks is reduced by 1 this means you will need to adjust your team’s Speed to ensure your DPS is able to benefit from its effects. While Roaring Bowstrings is active, it increases the ATK of all allies by 40(88)%. Skill: This skill defines Yukong’s playstyle when used, Yukong gains 2 stacks of Roaring Bowstrings. ![]() We recommend investing some materials into raising this skill. This can also be a decent source of damage when built as a sub-dps. This also incentivizes you to adjust your team’s speed to take advantage of her buffs.īasic: You will generally want to use Yukong’s Basic whenever her Talent is available. She has a unique playstyle in which her buffs do not have turn durations but instead depend on stacks that are consumed after an ally takes a turn. Yukong is a 4* Imaginary Harmony character that is only available via Gacha/Warp.
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